SECOND
SELF
STUDIOS
March 2026
I've been drawing, writing, painting miniatures, running D&D campaigns, and reading fantasy for as long as I can remember. For most of that time these were separate hobbies. Separate folders on my hard drive. Separate notebooks. None of them talked to each other.
At some point I realized they were all the same thing. Every sketch was a character who needed a story. Every story needed a place. Every place needed a map. Every map needed history. It was all worldbuilding from different angles, and I'd been doing it in fragments for years without connecting the pieces.
Second Self Studios is the connective tissue. One world. One set of characters. One history. The art serves the stories, the stories populate the map, the map gives structure to the lore. When I paint a landscape it's a place that exists somewhere specific in Solverde. When I write a short story it happens on a street I can point to on the map.
No schedule. No monetization pressure. No measuring this against whether it could replace income. That kind of thinking killed every creative project I've started in the last five years. The goal for the first year is volume and connection. Make things. Put them on the site. Let them reference each other.
I work on whatever has energy on a given day. Some days that's writing. Some days it's drawing. Some days it's painting a 32mm figure with a tiny brush at 5 AM before my son wakes up. The point is forward motion, not a production pipeline.
The Solverde map needs to be drawn. I have a world that needs exploring through stories and art. The first short story is in progress. The first landscape paintings are coming.
If you're reading this, you're watching the foundation get poured. Check back in a month and things should look different.